Monday, 12 March 2012
Fourth week Semester 2
Not a ton to report in this past week, mostly just working on a couple of C# XNA tutorials to prepare for the project. I've not used C# before but did use C++ visual studio for the first two years of uni so the similar interface is making the transition easier which is a plus. The previous C++ and Java experience is definitely helping a lot since C# feels like a bit of a cross roads between the two. So far I feel this was definitely the best idea for starting over this semester. Unity went badly last semester and I don't think it would of ended much differently this time round either. Found quite a few different tutorials for a bunch of different game types in C#. I think there had recently been an update to XNA C# since a bunch of sites have had to update their tutorials. From what I gather though it isn't a huge update and the bulk of code in an older tutorial would still be useful. The main tutorial I'm working on just now is for an asteroids style game which I think is a good place to start since it has a few of the fundamental things we would look to do. I did an asteroids game in Java SE about a year ago so it's familiar territory and really just feeling out some differences in C#. I haven't looked into purchasing a book for C# but the level of the tutorials is quite good thus far so I might not need to get one. On top of the online tutorials there is the C# tutorials from Scotts College course which cover a bunch of different game types and he recommends. Though I think they are from the older version of C# so might need converted to the new version. We didn't have a meet up this week since there was no lecture on the Monday so we'll need to get in contact with Max sooner rather than later. The game design needs a lot of fleshing out as well still. Got a hand in for next week for a different module so will probably focus that down next week and pick this back up after that.
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