After the Christmas break and starting back the second semester our group split into two due to the way things went in the previous weeks. Myself, Scott and Max are now in a three man group which at this point hasn't been named and are going to work on a fresh project this semester. We had a brief catchup with Max and had a conversation with Dr John about the plans for this semester. After briefly talking about the problems from the last semester we began discussing options for the project this semester. We agreed that the Unity platform that was promoted quite a lot the previous semester and was originally the target platform was not best suited for our time scale. As well as being a little bit to hands on for what we would realistically be looking to implement. We talked about some alternative platforms and development tools to use. A bunch of options were brought up and we were to have a think about what we would use for the following week. The main options being C# XNA, HTML5, Java SE/ME, or possibly something with Android. There were mixed incentives to use each, ranging from having experience in some (Java, and limited experience in C#) to up and coming platforms like HTML5 that could be useful to learn about. We talked a bit about each and decided we would look into each of them for the following week and then agree on which to use. As well as thinking up some ideas for exactly what to develop.
Personally I see C# being our best option. I personally have never used it but Scott used it for a few projects in college and recommended it. I remember seeing a few of the projects he and some of others in his class made and it looks ideal for what we could make in a semester. I did C++ for my first two years in University and Java the past two years so C# should be fairly in my comfort zone to some degree so I'm not to worried about using it as a coding language. Between myself and Scott I think we will have the code side of the project fairly well covered. Max is going to take more of a design role for the project but we will discuss this a bit more extensively over the next couple of weeks. For now it's just finding some ground to get started on.
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